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Fighting

One Flash Duel

The drums fall silent. Gong, red flash: strike! Read the feints and win with a single cut.

How to play

  1. Best of five: when the real signal comes (red flash + red seal + gong), whoever strikes first wins the round.
  2. Touch the screen before the real signal and it is a foul: you lose the round. Birds, leaves, lanterns, twitches, fake gongs and white flashes are all fakes.
  3. From Chapter 2, some rounds need a cut after the signal (across, down, diagonal, Z Slash). Swipe it anywhere on screen.
  4. Strike faster on average for more stars; three stars also need zero fouls. Earn all 30 stars in a chapter to unlock its Hell levels.

Free · No download · Mobile-friendly